A Natural Order

events king arthur knights tale wiki guide
Related Mission: Fire with Fire

A Natural Order is an Event in King Arthur: Knight's Tale. Completing these events can yield special bonuses and rewards and the choices you make will ultimately affect certain features like the Morality Chart and the loyalty for the heroes that have joined the Round Table, some choices grants bonuses and some have consequences.

 

A mysterious druid asked for an audience, and the cause of my headache is Sir Ector once again. His ill-fated ritual brought back some dead from beyond and one of them was a powerful sage and wizard in life. This restless soul roams the forests around the Bridge of Sorrows and may become a vessel for dark powers - at least this annoying fool thinks so. He may have a point, though.

 

How to Discover the A Natural Order Event

A player must meet these conditions in order to trigger this event:

 

A Natural Order Event Location

 

A Natural Order Event Choices

This is a Chained Event. Deploying Sir Ector or a chosen hero will become unavailable for 1 Mission(s).

  • rightul morality personality king arthur knights tale wiki guide 136px (+1 Rightful): Sir Ector should clean up the mess he caused.
  • Choose another knight to solve the problem.
  • tyrant morality personality king arthur knights tale wiki guide 136px  (+1 Tyrant): Dismiss the druid.

After completing 1 Mission(s), Sir Ector or the deployed hero will return. The outcome of this chained event are as follows:

Choosing Sir Ector:

  • Praise Sir Ector for the task well done: Sir Ector yields XP and Loyalty points.

 

A Natural Order Event Notes, Tips, & Trivia

  • ??
  • Other Notes, Tips, and Trivia goes here.

 

 

King Arthur: Knight's Tale Events
A Burial Overdue  ♦  A Cliff of Regrets  ♦  A Curse Unbroken  ♦  A Disrespectful Poem  ♦  A Flood of Rotten Flesh  ♦  A Matter of Faith  ♦  A Mercurial Vassal  ♦  A Mysterious Blacksmith  ♦  A new Lady of the Round Table  ♦  A Rowdy Feast  ♦  A Strange Invitation  ♦  An Unlikely Envoy  ♦  Awakening Spirits  ♦  Beast of the Waxing Moon  ♦  Blood Money  ♦  Bloody Equinox  ♦  Bull-Headed Hermit  ♦  Calamity in Springdale  ♦  Camelot Reborn  ♦  Cynylf's Fate  ♦  Dangerous Hunt  ♦  Drillmaster (Event)  ♦  Facing the Tide  ♦  Fair in Camelot  ♦  Fame for Gold  ♦  Father Ryan's Decision  ♦  First Treasure of the Tuatha Dé Danann  ♦  Forsaken Goldmine  ♦  Forsaken Legacy  ♦  Fourth Treasure of the Tuatha Dé Danann  ♦  Friar Camlar, Wounded  ♦  Grim Decision  ♦  Lady Dindraine's Vision  ♦  Lament of the Dead  ♦  Marauders no More  ♦  Minstrel in Distress  ♦  New Beginning  ♦  Pict Warband  ♦  Pillagers of Kingstone  ♦  Prologue Event  ♦  Raiding the Raiders  ♦  Refugees from the North  ♦  Religious Frictions  ♦  Retiring Vassals  ♦  Rite of the Everspring  ♦  Second Treasure of the Tuatha Dé Danann  ♦  Seminus' Tribute  ♦  Shadows from the Past  ♦  Sir Alun, the Marauding Knight  ♦  Sir Brunor's Revenge  ♦  Sir Lanval's Fate  ♦  Song of Damnation  ♦  Talented Brigands  ♦  The Arrival of the Dean  ♦  The Artificer of the Gods  ♦  The Forest with the Wandering Trails  ♦  The Henchman's Supplies  ♦  The Manglegrove  ♦  The Questing Beast  ♦  The Scarlet Plague  ♦  The Wild Hunt Approaches  ♦  The Wild Hunt Begins  ♦  The Wild Hunt Unleashed  ♦  Third Treasure of the Tuatha Dé Danann  ♦  Tourney in Camelot  ♦  Trial of the Castellan  ♦  Tying Up the Loose ends  ♦  Unforgiving Knights  ♦  Unsettling Visitor  ♦  Unwanted Admirer  ♦  Unwanted Prisoners  ♦  Wandering Artisan  ♦  Wandering Zealots  ♦  Wayside Chapels  ♦  What should happen to Sir Kay



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