Armour in King Arthur: Knight's Tale is a type of equipment that grants defensive properties when it is equipped by a hero. It protects the character from enemy attacks and grants resistance towards status ailments. There is a variety of Armor that can be found in the game, but players will need to remember that not all armor can be equipped by a hero, but instead, it can only be equipped by certain Classes. This page covers a list of all the armour in King Arthur: Knight's Tale.
Armour Guide for King Arthur: Knight's Tale
Armour in King Arthur: Knight's Tale can be quite overwhelming at first, but with better observation and constant use of swapping and equipping the best Armour Sigil for your Heroes, you will surely get the hang of it. Here are a few tips that you need to know about Armour in the game:
- Armour is divided into three types: Light Armour, Medium Armour, and Heavy Armour. Light Armour can only be equipped by Marksman and Arcanist Heroes, Medium Armor can only be used by Vanguard and Sage type Heroes, while Heavy Armour are for Defender and Champion Heroes only.
- Although it doesn't mention in the game, there are four rarities of an Armour Sigil which is identified by its color: White are Starting or Default, Green are Common Sigils, Blue are Uncommon, while Gold are Rare Relic Armour Sigils.
- White Armour Sigils are usually the starting or default gear of a Hero. It has low, base stats, and it does not have any bonus effects.
- Green Armour Sigils which are Common, have a bit of increase in stats and it has at least one bonus effect.
- Blue Armour Sigils that are Uncommon hold a high increase of Hit Points, Armour, and Action Points and has up to two bonus effects.
- And Gold Armour Sigils which are Rare and considered as Relics have a greater amount of Stats compared to Blue Armour Sigils, and it has up to two unique bonus effects.
Where to Find Armour in King Arthur: Knight's Tale
How do I find or get Armour in King Arthur: Knight's Tale? It is quite simple, when you start the game, the main outlet to obtain Armour Sigils is through looting crates, chests during a Mission, and acquiring it as rewards for completing a Mission. As you progress through the game, you will need to rebuild Camelot and with enough building resources and gold, you can construct the Merchant building that allows you to purchase Armour.
Once you have the Merchant building, it is vital to remember that the Merchant's wares restock depending on the number of Missions you have completed. Normally, it will restock or change its inventory after completing 3 missions. You can also upgrade the building to increase the number of items that are sold, restock or refresh becomes more frequent, reduce the cost of buying, or even improve the quality of items that are being sold. Apart from that, you can also appoint one of your Heroes the Court Chandler title which increases the selling price of Armour Sigils you want to sell by 10%.
King Arthur: Knight's Tale All Armour Sigils
Sigils for Light Armour
Sigils for Medium Armour
Sigils for Heavy Armour
Quick Search of All Armour Sigils
Click the header to sort the table.
Name | ![]() |
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Rarity | Required Class | Bonus Effects |
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Sigil of the Anvil | 27 | 5 | -1 | Starting | Defender, Champion |
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Sigil of the Boar | 15 | 5 | 0 | Staring | Marksman, Arcanist |
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Eagle-Eyed Sigil | 15 | - | - | Common | Marksman, Arcanist |
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Sigil of Anger | 11 | 2 | - | Common | Marksman, Arcanist |
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Sigil of Bolting | 11 | 2 | - | Common | Marksman, Arcanist |
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Sigil of Curing | 18 | 8 | - | Common | Marksman, Arcanist |
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Sigil of Fortitude | 8 | 3 | - | Common | Marksman, Arcanist |
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Sigil of Hardiness | 17 | - | - | Common | Marksman, Arcanist |
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Sigil of Haste | 11 | 2 | - | Common | Marksman, Arcanist |
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Sigil of Heart | 12 | 1 | - | Common | Marksman, Arcanist |
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Sigil of Infusion | 11 | 2 | - | Common | Marksman, Arcanist |
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Sigil of Rain | 14 | 1 | - | Common | Marksman, Arcanist |
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Sigil of Respite | 15 | - | - | Common | Marksman, Arcanist |
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Sigil of Tanning | 11 | 2 | - | Common | Marksman, Arcanist |
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Sigil of the Brewmaster | 11 | 2 | - | Common | Marksman, Arcanist |
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Sigil of Vigour | 15 | - | - | Common | Marksman, Arcanist |
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Energizing Sigil | 24 | 2 | - | Common | Vanguard, Sage |
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Ironclad Sigil | 19 | 4 | - | Common | Vanguard, Sage |
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Sigil of Hardiness | 21 | 4 | - | Common | Vanguard, Sage |
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Sigil of Heroism | 24 | 2 | - | Common | Vanguard, Sage |
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Sigil of Infusion | 24 | 2 | - | Common | Vanguard, Sage |
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Sigil of Respite | 19 | 4 | - | Common | Vanguard, Sage |
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Sigil of Tempering | 26 | 2 | - | Common | Vanguard, Sage |
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Sigil of Vigour | 24 | 2 | - | Common | Vanguard, Sage |
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Brewmaster's Sigil | 38 | 7 | -2 | Common | Defender, Champion |
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Energizing Sigil | 27 | 5 | -1 | Common | Defender, Champion |
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Heroic Sigil | 38 | 7 | -2 | Common | Defender, Champion |
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Ironclad Sigil | 27 | 5 | -1 | Common | Defender, Champion |
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Magic Resistant Sigil | 38 | 7 | -1 | Common | Defender, Champion |
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Rune of Tempering | 42 | 7 | -2 | Common | Defender, Champion |
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Sigil of Anger | 38 | 7 | -2 | Common | Defender, Champion |
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Sigil of Endurance | 27 | 5 | -1 | Common | Defender, Champion |
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Sigil of Hardiness | 40 | 7 | -2 | Common | Defender, Champion |
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Sigil of Heart | 42 | 7 | 2 | Common | Defender, Champion |
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Sigil of Infusion | 38 | 7 | -2 | Common | Defender, Champion |
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Sigil of Tempering | 30 | 5 | -1 | Common | Defender, Champion |
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Sigil of the Lost Ones | 32 | 4 | -1 | Common | Defender, Champion |
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Sigil of the Ox | 22 | 6 | -1 | Common | Defender, Champion |
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Wrathful Sigil | 27 | 5 | -1 | Common | Defender, Champion |
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Brewmaster's Sigil of First Aid | 13 | 2 | - | Uncommon | Marksman, Arcanist | |
Hasty Sigil of Hardiness | 20 | - | - | Uncommon | Marksman, Arcanist |
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Rejuvenating Sigil of Armour | 13 | 3 | - | Uncommon | Marksman, Arcanist |
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Sigil of Ardor | 12 | 2 | - | Uncommon | Marksman, Arcanist |
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Sigil of Lasting | 17 | 1 | - | Uncommon | Marksman, Arcanist |
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Curing Sigil of Frenzy | 22 | 5 | - | Uncommon | Vanguard, Sage |
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Ironclad Sigil of Aggression | 22 | 5 | - | Uncommon | Vanguard, Sage |
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Agile Sigil of Hardiness | 47 | 8 | -2 | Uncommon | Defender, Champion |
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Angering Sigil of Readiness | 31 | 6 | -1 | Uncommon | Defender, Champion |
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Composed Sigil of Vigour | 44 | 8 | -2 | Uncommon | Defender, Champion |
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Infused Sigil of Armoursmith | 31 | 6 | -1 | Uncommon | Defender, Champion |
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Obsidian Sigil | 42 | 8 | -2 | Uncommon | Defender, Champion |
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Rejuvenating Sigil of Mending | 44 | 8 | -2 | Uncommon | Defender, Champion |
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Sigil of Divine Ardor | 24 | 7 | -1 | Uncommon | Defender, Champion |
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Sigil of Fortitude | 38 | 9 | -2 | Uncommon | Defender, Champion |
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Sigil of Protection | 27 | 6 | -1 | Uncommon | Defender, Champion |
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Sigil of Storms | 33 | 6 | -1 | Uncommon | Defender, Champion |
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Sigil of Swiftness | 59 | 11 | -2 | Uncommon | Defender, Champion |
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Sigil of Unbleeding | 30 | 6 | -1 | Uncommon | Defender, Champion |
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Wrathful Sigil of Fury | 31 | 6 | -1 | Uncommon | Defender, Champion |
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Restful Sigil of Evasion | 20 | - | - | Rare | Marksman, Arcanist |
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Enduring Sigil of Recklessness | 25 | 5 | - | Rare | Vanguard, Sage |
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Dragonscale Sigil | 52 | 9 | -3 | Rare | Defender, Champion |
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Heroic Sigil of Development | 49 | 9 | -2 | Rare | Defender, Champion |
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Resting Sigil of Ferocity | 35 | 7 | -1 | Rare | Defender, Champion |
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Shatterproof Sigil of the Guardian | 49 | 9 | -2 | Rare | Defender, Champion |
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Sigil of Camulos | 38 | 9 | -2 | Rare | Defender, Champion |
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