Classes in King Arthur: Knight's Tale is the different styles of play for each Hero in the game. Players can choose from more than 30 Heroes of 6 diverse classes to assemble an efficient team and to combine hundreds of skills and artifacts. Each class has its skills, strengths, weaknesses, and equipment specialization or preference. Take note that in Early Access, not all Classes will be available, but players can expect all types of classes to be available in the launch of the full game. This page covers a list of all the classes available in King Arthur: Knight's Tale.
Full List of Heroes by Class
In the list below, you can find the names of the different Heroes that corresponds to their respective class. There are 6 classes in total, and up to 30 heroes that can be recruited to the player's party. Heroes in King Arthur: Knight's Tale can be added to the Round Table either through Story Progression or through the choices you make which contributes to your Morality.
- Defender Heroes: Sir Mordred, Sir Pelleas, Sir Galahad, Red Knight
- Champion Heroes: Sir Lanval, Sir Kay, Sir Balan, Sir Lancelot, Black Knight, White Knight
- Marksman Heroes: Lady Dindraine, Sir Yvain, Sir Geraint
- Vanguard Heroes: Sir Balin, Sir Tristan
- Arcanist Heroes: Sir Ector, Merlin, Sir Dagonet, Faerie Knight
- Sage Heroes: Sir Leodegrance, Sir Lucan, Morgawse
King Arthur: Knight's Tale December Patch Breakdown
King Arthur: Knight's Tale Classes
Two-handed melee specialist that has high Armour and high damage.
Sword and Shield Knight that specializes in tanking enemies and staying alive while dealing modest damage in melee.
Marksman attack from range with a Bow, dealing good damage but are easily killed and are ineffective at melee range.
Stealthy soldiers specializing in melee burst damage and trap deployment. Equipped with modest armor.
Arcanists cast spells at range, dealing damage and debuffing enemies, though they are rather squishy.
Sages utilize frost-based magic and excel at providing utility for their team, be it some extra armor and HP, or straight up changing the look of the battlefield with impenetrable ice walls.