Morality in King Arthur: Knight's Tale is a character feature and game system of the franchise. The Morality Chart significantly changes gameplay, story, and adds some features depending on the actions that you do in the game. Players can find that the Morality Chart represents "Rightfulness and Tyranny", while the other represents "Old Faith and Christianity". As you start your adventure, you will be facing scenarios that will force you to decide on how to approach the situation, reflecting on the type of king you are.

The Morality Chart can unlock certain features and scenarios such as recruiting new Heroes, discover new branches of Skills, and even gain access to new management actions within Camelot. Apart from that, your morality also influences the loyalty and the standing of your comrades. Some Heroes may work with you if you are doing well, and some might even leave the Round Table due to your unruly ways. On this page, you can find details on how the Morality Chart works as well as the different conditions to unlock and obtain other features of the game.

 

King Arthur: Knight's Tale Morality

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Neutral

A type of morality that doesn't take any sides or follows a certain practice or belief. Being Neutral means positioning yourself in the middle of it all and has free will to do what they want.

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Rightful

A rightful morality, those who believe that justice and the law will prevail. Actions that are heroic, right, lawful, and just contribute to being Rightful.

 

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Tyrant

Madness and Chaos, the Tyrant morality goal is to claim power and to control everyone. Cruel decisions and oppressive actions will contribute to becoming a feared tyrant.

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Old Faith

There are those who believe in the religion of the ancient tribes and fey folk. Actions such as preserving the ancient relics and supporting the religion contribute to becoming a firm believer of ancient religion.

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Christian

A believer in Christianity and a follower of "God". Fearless, brave, and kind. These are the values that devote one to becoming a Christian.

 

 

Features that Affect an Alignment

Note: Every choice you make will be represented on the Morality Chart. You can unlock morality abilities and Heroes that are unique to that alignment. On the vertical axis, your alignment can go from being a Rightful Ruler to a Reckless TYrant, on the horizontal, it can range from being a devout Christian to being the follower of the Old-Faith. The choice is yours!

 

Required Morality & Points Unlocked Feature
Rightful - 4 Unlocks Sir Leodegrance for recruitment.
Rightful - 8 Unlocks Medicines for building development. (Vitality healing is increased by 25% per mission).
Rightful - 13 Unlocks Sir Lancelot for recruitment.
Rightful - 18 Unlocks the Restocking Law. (All shops are restocked faster).
Tyrant - 4 Unlocks Black Knight for recruitment.
Tyrant - 8 Unlocks Tradeposts for building development. (Item buying cost is reduced by 10%).
Tyrant - 13 Unlocks Red Knight for recruitment.
Tyrant - 18 Unlocks the Extra Yield Law. (Missions yield more gold).
Old-Faith - 4 Unlocks Sir Bedivere for recruitment.
Old-Faith - 8 Unlocks Magic Circles for building development. (Curse removal time is reduced by 1 mission).
Old-Faith - 13 Unlocks Morgan le Fay for recruitment.
Old-Faith - 18 Unlocks the Elite Training Law. (All heroes learn faster on the training grounds).
Christian - 4 Unlocks White Knight for recruitment.
Christian - 8 Unlocks Magic Circles for building development. (Curse removal time is reduced by 1 mission).
Christian - 13 Unlocks Sir Galahad for recruitment.
Christian - 18 Unlocks the Large Hospices Law. (All heroes regain more Vitality in hospice buildings).
Rightful - 5
Old-Faith - 5
Unlocks the Arcane Blessings Decree. (Performing an arcane ritual will make your heroes suffer less harm, but it will cost more).
Rightful - 9
Old-Faith - 9
Unlocks Sir Yvain for recruitment.
Rightful - 14
Old-Faith - 14
Unlocks the Old Faith Ritual Decree. (All hospices, temples, and mage towers treat your heroes faster, but will be closed for a while).
Rightful - 5
Christian - 5
Unlocks the Feast Decree. (A great feast will let your heroes heal and rest).
Rightful - 9
Christian - 9
Unlocks Sir Lucan for recruitment.
Rightful - 14
Christian - 14
Unlocks the Potion of Valon Decree. (An expensive, but potent concoction will make your heroes fight harder).
Tyrant- 5
Old-Faith - 5
Unlocks the Requisition Decree. (You forcibly take items from the merchants, but lose out on the prices).
Tyrant- 9
Old-Faith - 9
Unlocks Sir Dagonet for recruitment.
Tyrant- 14
Old-Faith - 14
Unlocks the Wartime Levies Decree. (Stiff levies yield more gold, but make loyalties suffer).
Tyrant- 5
Christian - 5
Unlocks the Purse of Gold Decree. (You reward all your heroes with gold, raising their loyalties).
Tyrant- 9
Christian - 9
Unlocks Sir Damas for recruitment.
Tyrant- 14
Christian - 14
Unlocks the Concession Decree. (All shop prices are discounted, but the arrival of new goods will be delayed).



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