Cursed Vassal, Melee
Fisher King is a Boss in King Arthur: Knight's Tale. Bosses can be encountered during Main Missions and Side Missions during final Boss fights, which differentiate them from regular Enemies. During boss fights, their HP and Vitality will be displayed on the top of the screen during combat. They usually have increased health and stats, a unique style of combat and may be accompanied by a set of enemies.
Fisher King Information
Fisher King Immunities
- Knockback Immunity
- Knockdown Immunity
Fisher King Description
One of King Arthur's soul shards has been embedded in the suffering Fisher King, the lord of the Wasteland. That monstrous creature is usurping the power of the Grail and he is invincible. It seems that the only weapon capable of striking down this fragment of Arthur is the lost Excalibur.
Fisher King Mission Encounters
Fisher King Boss Guide
Fisher King Skills
- Strike: Melee Attack in an Area of 2x3 Tiles (Melee, Area 4-5) Range:3 , AP Cost: 3
- Slap: Melee Attack that Knocks Back and Stuns the Target, (Melee 20 2-3) Ap Cost:2 , Cooldown: 2 turns.
- Power Attack: Melee Attack that deals massage Damage to the target and anyone behind them. ( 20 6-8) Cooldown: 2 tuns, Range: 2, AP Cost: 4
- Shadowbolt Wave: A wave of shadow deals Damage in a cone shaped Area. (Ranged, Spell 10 5-7) Cooldown: 3 turns, Range: 8, AP Cost: 5.
- Shadow Lightning: Marks 3 areas te size of 3*3 Tiles. At the start of th next Turn, a lightning strikes these areas, dealing massive Damage. (Ranged, Spell) Cooldwn: 3 turns, Range: 8, AP Cost: 2)
Fisher King Notes & Tips
- Notes, tips, and other trivia
Fisher King Guide
The first boss fight against The fisher King begins during The Confronation. The mission begins with the bsos fight against the Fisher King and numerous other Cursed Vassal enemies like the Royal Guard. They Flank the Fisher King and take up a defensive position. With their close proximity, you can deploy and AoE attacks to apply damage to multiple targets using minimal action. Skills such as Fire Blast will be ideal to deploy in the center of this arena while two guards flank the king.
Clear the Fisher King and his guards to initiate the next sequence. You will need to clear his remain Vitality points after he regenerates half of his bar the first time. Clear him again to initiate the next cutscene and that will be the last of your encounters with him until the next quest, The Fisher King.
The Fisher King
During the Fisher King Mission, the Fisher King will be the last encounter of the mission. You will near to clear all prior objectives before you are tasked with killing the Fisher King after locating him towards the end of the Castle. Fiuring this encounter, he will face the party alone. He will have a set of five skills available to him during this sequence.
Since no other enemies appear during this match, you can close in using your heroes and deal your most damaging attacks for this battle. Use Sir Mordred to approach to deal melee attacks until his Vitality is cleared the first time. This will initiate the second phase of the fight.
The Fisher King will summon his guardian Cursed Vassal and will replenish his own HP. Keep your ranged heroes at a distance. Use the arena elements to your advantage and keep an eye on the marked tiles to steer clear from the upcoming lightning attacks. Keep Sir Mordred cose to the Fisher King and clear any downed enemies when you can so you can focus on the fisher king himself.