Hit Points

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Secondary health where a hero can take damage before taking Vitality damage.

Hit Points is a Stat in King Arthur: Knight's Tale. Hit Points determines the number of damage you can take before taking Vitality damage.. Stats features the various attributes of the playable characters such as Heroes as well as the Enemies encountered in the game. There are various ways to increase the value of a stat such as equipping certain items such as Armour and Trinkets, as well as unlocking specific Skills and Masteries.

 

 

Equipment that Increases Hit Points

Listed below are the following equipment that can increase the value of Hit Points, take note that gaining buffs from a piece of equipment is only temporary and is only applied when it is equipped by the hero:

  • Armour 1
  • Armour 2
  • Trinket 1
  • Trinket 2

 

Skills and Masteries that Increases Hit Points

Each hero or class has its own set of Skills and each set of skills are grouped into three tiers. Each skill also involves its own set of Masteries that can further enhance the related skill. A hero can receive 2 Skill Points each time they level up, and SP (Skill Points) is used to unlock a skill or mastery. Unlocking buffs or passive skills are permanently added to the stats of a hero.

Skill/Mastery Name SP Cost Effect
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Hit Points Notes & Tips

  • ??
  • Notes, tips, and other trivia

 




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