Knockdown

knockdown status effect icon king arthur knights tale wiki guide
Type Status Effect

Knockdown is a Status Effect in King Arthur: Knight's Tale. Status Effects can either be Debuffs or Damage over Time Effects. Status Effects can be inflicted against both enemies and players. Multiple Status Effects can affect the same Unit but if two instances of the same Status Effect are present simultaneously, only the stronger one will remain active for the Duration. Status Effects are only active and can be applied during an encounter or a match. If your hero was inflicted with a status effect and you win the match, the effect disappears.

 

Knockdown Information

When a Unit is Knocked Down, they are Knocked Back and become Downed.

Downed Units suffer 30% increased Damage from every Hit, and any bonuses or penalties that would apply to a Backstab also apply when attacking a Downed Unit. The Unit will stand up at the start of their next Turn for 50% of their maximum AP.

Physical Debuff Resist reduces the amount of AP spent on standing up multiplicatively, meaning that a Unit with 10% Physical Debuff Resist stands up for 45% of their maximum AP. Mental Debuff Resis doesn't affect Knockdown.

Units with at least 50% Physical Debuff Resist are immune to Knockdown, and are only Knocked Back instead.

 

How to Cure Knockdown

Info on how to cure the status effect goes here.

 

Skills that Apply Knockdown

  • List of Skills go here.

 

Knockdown Other Notes, Tips, & Trivia

  • ??
  • Other Notes, Tips, and Trivia goes here.

 

 

King Arthur: Knight's Tale Status Effects
Bleeding  ♦  Blind  ♦  Burning  ♦  Chill  ♦  Freeze  ♦  Knockback  ♦  Poison  ♦  Shock  ♦  Silence  ♦  Slow  ♦  Stun  ♦  Taunt  ♦  Vulnerability (Status Effect)  ♦  Weakness



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