The Wild Hunt Returns is a Side Mission in King Arthur: Knight's Tale. The The Wild Hunt Returns mission is part of Act 4 and it is located at Valley of Dusk. The objective is to Destroy the Wild Hunt . Completing this mission may unlock Events such as Drillmaster. For a list of all available missions, click here.
 

General Information

  • Recommended Level: 16
  • Bosses: n/a

 

The Wild Hunt Returns Map

grave wild hunt returns side mission arthur knights tale wiki guide 300

 

NPCs in the Area

  • Gluingel
  • Witch

Bosses

  • n/a

 

Rewards

Bonus Rewards:

  • Gold Reward

Building Resources

  • + 300

Recruitable Heroes

  • n/a

 

Enemies

Enemy Type: Seelie, Unseelie

 

Notes

  • Notes go here

Full The Wild Hunt Returns Walkthrough

Side Mission Introduction

"The Wild Hunt of the Sidhe is roaming my lands again. These zealots form the Deepwood strike without warning and, after tearing through my villages, they disappear. A sage has warned me about a particular Chrstian monastery that will be the next target of the Wild Hunt. I must seny my knights there to set a trap for those arrogant creatures. "

Side Mission Completed Description

"We have defeated the Pathfinders of the Wild Hunt. It would take w while for the Huntsmatster to find their replacements. The Wild Hunt might return one day, but it will take a very long time."

The Wild Hunt Returns Side Mission Objectives

  • Defend the monastery
  • The sorcerer must surivive

Side Objectives 

  • Destroy the attackers (Wave x2)
  • Kill the Sidhe Pathfinders (4)

Events that occur during the Side Mission, The Wild Hunt Returns.

  • there are no events that occur during this mission

Defend the Monastery

 monastery wild hunt returns side mission arthur knights tale wiki guide 600 min min

Gluingel starts this mission with a dialogue just before the Wild Hunt arrives.  Defend the Monastery. The attackers will come in two waves. Clear the way with AoE attacks and. attacks that can give you multiple targets to maximize damage and and range. Use the objects in the arena to your advantage. Defend the monastaery from this attack to move on to the next objective. 

Kill the Sidhe Pathfinders (4)

pathfinders wild hunt returns side mission arthur knights tale wiki guide 600 min min

There will be four new locations marked on the map with the flag. You can also follow the arrows that will appear on the mini map to locate the four groups of Pathfinders. Watch for the Crystal Gates that may spawn apon approaching an objective location. Prioritize moving towards these gates to clear them in order to minimize battle. 

Visit all four objective points and clear each battle to be able to finish this mission. Your main opponents will include Seelie Lords, Dawnbreakers, Autumnbreed, Summer Knight, Springborn Champion and Summerborn Champion. Each battle can be dealt the same way by targeting the Crystal gates, using AoE attacks and clearing those within melee reach first. Each arena has a slightly different ruin layout and can be used aginst any ranged attackers within the vicinity. 

If you encounter a witch while you're traveling from point to point, she will offer an increase of +20% damage for the mission in exchange for 80 gold.

grave wild hunt returns side mission arthur knights tale wiki guide 600 min min

If you wish to further explore and enter the graveyard located on the northeast corner of the map, you will initiate another battle against a set of Lost enemies include a Bashee and a set of Lost Knights. 

When you are finished with the area, and are satisfied with your loot, select finish mission to trigger the last dialogue with Gluingel before exiting the area. 

The Wild Hunt Returns Map

grave wild hunt returns side mission arthur knights tale wiki guide 1000

 

 

 

 




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