+25% Weapon Damage for Shield Charge.
SP Cost: 1
Base Skill: Shield Charge
Shield Spikes is one of the Masteries in King Arthur: Knight's Tale. Masteries are buffs and changes applied to the various Skills of a Class or Hero. A mastery is applied permanently to its related skill once it is unlocked, there are various modifiers that can be acquired such as increasing the damage value of the skill, applying certain effects such as Bleed or Poison, gain additional AP (Action Points), and many more. Masteries can be unlocked by using SP (Skill Points).
Shield Spikes Information
- Base Skill: Shield Charge
- Skillpoint (SP) Cost: 1
- Effect: +25% Weapon Damage for Shield Charge.
Where to find Shield Spikes
To find the skill and its masteries, click on the portrait of the Hero (Character) in the World Map.
- This skill requires 1 SP (Skill Points) for it to be unlocked.
- Shield Spikes is a modifier that can be found under the Shield Charge Skill.
Shield Spikes Notes & Tips
- Notes, tips, and other trivia
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