Piercing Bolt (Force Bolt)

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Force Bolt has +50% Armour Break.

SP Cost: 1

Base Skill: Force Bolt

Piercing Bolt (Force Bolt) is one of the Masteries in King Arthur: Knight's Tale. Masteries are buffs and changes applied to the various Skills of a Class or Hero. A mastery is applied permanently to its related skill once it is unlocked, there are various modifiers that can be acquired such as increasing the damage value of the skill, applying certain effects such as Bleed or Poison, gain additional AP (Action Points), and many more. Masteries can be unlocked by using SP (Skill Points).

 

Piercing Bolt (Force Bolt) Information

  • Base Skill: Force Bolt
  • Skillpoint (SP) Cost: 1
  • Effect: Force Bolt has +50% Armour Break.

 

Where to find Piercing Bolt (Force Bolt)

To find the skill and its masteries, click on the portrait of the Hero (Character) in the World Map.

  • This mastery requires 1 SP (Skill Points) for it to be unlocked.
  • Piercing Bolt (Force Bolt) is a modifier that can be found under the Force Bolt skill.

 

Piercing Bolt (Force Bolt) Notes & Tips

  • ??
  • Notes, tips, and other trivia

 

King Arthur: Knight's Tale Masteries
Ancestral Curse  ♦  Anger Management  ♦  Ballista  ♦  Bleeder  ♦  Bleeding Glash  ♦  Bleeding Strike  ♦  Blood Rage  ♦  Bloodlust  ♦  Bonebreaker  ♦  Corrupt Armour  ♦  Crippling Hit  ♦  Damned Prey  ♦  Defend Ally  ♦  Direct Hit  ♦  Elusive  ♦  Enchanted Armour  ♦  Endurance  ♦  Evasive  ♦  Explosive Bolt  ♦  Extended Armour  ♦  Extended Charge  ♦  Extended Rage  ♦  Extra HP  ♦  Fast Aim  ♦  Fatigue  ♦  Fitted Armour  ♦  Focused Watch  ♦  Glory Kill  ♦  Greek Fire  ♦  Hack and Slash  ♦  Heated Bolt  ♦  Initiator  ♦  Killing Blow  ♦  Knightly Zeal  ♦  Lasting Stigma  ♦  Lighten Armour  ♦  Long Range Shot  ♦  Mass Curse  ♦  Mind Shackle  ♦  Mindgame  ♦  Momentum  ♦  On the Run  ♦  Open Wounds  ♦  Perseverance  ♦  Physical Resistance  ♦  Piercing Bolt  ♦  Power of Curses  ♦  Precision  ♦  Protected  ♦  Quick Casting  ♦  Quick Kill  ♦  Readiness  ♦  Ready to Purge  ♦  Recon  ♦  Reeling Blow  ♦  Reinforced Armor  ♦  Resist Injury  ♦  Resting Guard  ♦  Ruthlessness  ♦  Save Strength  ♦  Severing Blow  ♦  Shackles  ♦  Sharpshooter  ♦  Shield Spikes  ♦  Smite the Weak  ♦  Stigma of Dishonor  ♦  Strong Grip  ♦  Stunning Blow  ♦  Subtle  ♦  Sweeping Strike  ♦  Tactical Adjustment  ♦  Thick Skinned  ♦  Torture  ♦  Vindicator  ♦  Vulnerability  ♦  Vulnerability (Curse)  ♦  Wasting Sign  ♦  Weak Spots  ♦  Weighed Charge  ♦  Witchcraft



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