Mysticism

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Passive Skill

Killing a Unit recudes all Cooldowns by 1 Turn(s). Once per turn. +1 Spellcraft

Mysticism is a Sage Skill in King Arthur: Knight's Tale. Active Skills are various actions that are used in combat, an active skill can either used as an offensive tactic to damage and inflict negative status ailments against Enemies or it can also be used to support yourself and your allies such as recovering HP or providing buffs and different effects. Passive Skills, on the other hand, grant permanent buffs and effects to the hero's stats and overall performance.

 

Mysticism Information

 

Mysticism List of Masteries

  • This passive skill does not have any Masteries.

 

How to Unlock Mysticism

To find the skills, click on the portrait of the Hero (Character) in the World Map.

  • This skill requires 2 SP (Skill Points) for it to be unlocked.
  • Mysticism is a skill that can be found under the Heroes: __hero__

 

Mysticism Notes & Tips

  • Mysticism King Arthur: Knight's Tale Notes, tips, and other trivia.

 

 

King Arthur: Knight's Tale Sage Skills
Aura of Protection  ♦  Bless  ♦  Cleansing Fire  ♦  Divine  ♦  Enchanted Weapon  ♦  Favoured  ♦  Freezing Attack  ♦  Frost Armour  ♦  Globe of Protection  ♦  Ice Aura  ♦  Ice Lance  ♦  Ice Shield  ♦  Ice Spikes  ♦  Ice Wall  ♦  Inspire  ♦  Long Reach  ♦  Master of Ice  ♦  Master of Lightning  ♦  Mental Fort  ♦  Ray of Light  ♦  Soothing Words  ♦  Strike  ♦  Strike (Sage)  ♦  Teleport  ♦  Thunder Storm  ♦  Unburdened  ♦  Wish of Death



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