Long Reach

long reach arcanist skill king arthur knights tale wiki guide

Passive Skill

Range of non-melee Active Skills is increases by 1 Tile(s). +1 Spellcraft.

Long Reach is an Arcanist Skill and Sage Skill in King Arthur: Knight's Tale. Active Skills are various actions that are used in combat, an active skill can either used as an offensive tactic to damage and inflict negative status ailments against Enemies or it can also be used to support yourself and your allies such as recovering HP or providing buffs and different effects. Passive Skills, on the other hand, grant permanent buffs and effects to the hero's stats and overall performance.

 

Long Reach Information

 

Long Reach List of Masteries

  • This passive skill does not have any Masteries.

 

How to Unlock Long Reach

To find the skills, click on the portrait of the Hero (Character) in the World Map.

  • This skill requires 2 SP (Skill Points) for it to be unlocked.
  • Long Reach is a skill that can be found under the Heroes: Sir Ector, Sir Leodegrance

 

Long Reach Notes & Tips

  • Long Reach King Arthur: Knight's Tale Notes, tips, and other trivia.

 

 

King Arthur: Knight's Tale Arcanist Skills
Blood Hex  ♦  Death Hex  ♦  Desecrated Ground  ♦  Extra Damage  ♦  Falling Star  ♦  Fire Blast  ♦  Fire Bolt  ♦  Fire Drake  ♦  Fog  ♦  Force Bolt  ♦  Force Cleave  ♦  Glacial Strike  ♦  Ice Bolt  ♦  Ice Thorns  ♦  Illusion  ♦  Lightning Strike  ♦  Magical Armour  ♦  Master Alchemist  ♦  Master of Fire  ♦  Master of Hexes  ♦  Mental Guard  ♦  Mind Fog  ♦  Mindstorm  ♦  Mystical Armour  ♦  Potent Hex  ♦  Quick Curse  ♦  Raven Swarm  ♦  Skirmisher  ♦  Slowing Hex  ♦  Spell Resistance  ♦  Spellpower  ♦  Terror Wings  ♦  Wall of Flame



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