Heroes will suffer Injuries based on the amount of Vitality they lose. Every Hero's Vitality is split into five levels, and whenever they suffer a hit that drops their Vitality below a level, they will be inflicted an injury. Injuries have been divided into two categories, light and severe ones. Heroes can suffer only light injuries at first but if they lose a bigger portion of their Vitality, they can receive light and severe injuries as well.

 

 

Injury Name Severity Recovery Time (Free) Description
Broken Ribs   2

Suffered Vitality Damage is increased by 1.

Heavy Bleeding   3

-30% Maximum HP.

Brain Concussion   2

Suffered Vitality Damage causes Shock for 2 turns.

Blurred Vision   2

-2 Range for Ranged Skills.

Bruised   2

Suffered HP Damage is increase by 1.

 


See Also




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