Hunt of the Damned is a Side Mission in King Arthur: Knight's Tale. The Hunt of the Damned mission is part of Act 3 and it is located at the Maze. The objective is to find and free the captives. For a list of all available missions, click here.
- Recommended Level: 14
- Bosses: n/a
Hunt of the Damned Map
NPCs in the Area
- Sir Clawel
- High amount of experience
- Gold reward
- + 300
Enemy Type: Unseelie
- The Brute
- Notes go here
Full Hunt of the Damned Walkthrough
Side Mission Introduction
"A party of merchants and craftsmen escorted by some trustworthy knights have left Camelot for the Fisher King's castle to rebuild the forsaken keep. Only a previously wounded man in torn rags returned, babbling about the Unseelie ambushing them and dragging everyone to the Maze. We have to give chase nd enter the faerie realm once again..."
Side Mission Completed Description
"The Unseele used the Maze as a proving ground for the changelings before turning them permanently into faeirie servants. We have to keep an eye on the place as it still habors strong Tuatha de Dannan magic."
Hunt of the Damned Side Mission Objectives
- Find and save the Captives (3)
- Sir Clawel must survive
- Track down the Huntsmaster
- Find Sir Clawel's brother
- Find all hidden objects (4)
Events that occur during the Side Mission, Hunt of the Damned.
- There are no events that occur during this mision.
Find and save the Captives
You will enter the maze from the northwest point of the map. Head south until you reach Sir Clawel. He will speak of his brother and then join your party. You will have a new option objective added to the mission.
Find Sir Clawel's brother
To located Clawel's brother, follow the path towards the most southernwest corner of the map and he will be located there.
If you follow the edge south, you will also encounter one out of four hidden objects to interact with. This will also become an optional objective. All other locations will be marked on the map pieces below.
- Find all hidden objects (4)
Loot the body just on the otherside of the wall towards an inner part of the maze. As you make your way through the maze, you may encounter Maved and the Unseelie. There will be five of them in total. Clear the give wand you can follow the objective marker by weaving yourway around the walls.
- Hidden Object (2/4)
This marker will have another hidden object. This one is located south of the map. After this marker, you will want to try to make your way back to the center nad straight north. This is where you will encounter the first set of captives and engage in battle.
- Captives (1/3)
Use the ruins to your advantage or get around it for a more aggressive approach and clear the area to fulfil the objective and continue venturing around the maze.
You will encounter another battalion hugging the north edge of the map. Since the passages are narrow, you can bring your heroes into one passage and clear all the enemies in the area before facing the others. Clear them section by section. You can even wait for them to approach and come out of their sections to clear them one at a time by holding your position. You will have an additional objective after clearing this section.
Track down the Huntsmaster
After this battle, you can make your way to the center of the maze. You will have a new objective. Track down the Huntsmaster. Once you reach the center, a cutscene will be triggered along with another fight.
Work your way around the walls and clear them while taking your heroes through the circle until you reach the center. You will also need make your way to the Crystal Gate to clear it. If you have a ranged hero, bring them forward to clear the gate so that the fight is not prolonged.
Clear the area and the barrier will dissolve. Make your way to the center opening to meet the Huntmaster. This will initiate another battle. There will only be six Unseelie enemies to clear in the area including the Huntsmaster.
- Captives (2/3)
When you are finished with the center battle, exit through the south east and you will reach an NPC point. This will complete saving (2/3) captives so far. Continue southeast for a shrine.
As you venture through this section, you may face a singular Dred with a barricade of Ice Walls. You will meed a to clear the wall to reach the Dred. It is recommended to clear two blocks to give your heroes access to approach and also clear a line of sight for your raned heroes. Be careful when it deploys its Lightning Storm attack which can affect a larger area. Step out of any affected area and attack using melee if the blocks are destroyed and you can reach him. Its HP will deplete quickly as the hereos take turns positioning themselves around him for a melee attack.
- Hidden Object (3/4)
Clear him to gain access to a chest and there will be another hidden object within the vicinity. This location will be at the southeastern corner of the map.
At this point only the north east region of the map will be left undiscovered which will be the location of the last set of captives and the last hidden object. Here you will be facing a 190 HP Brute.
Focus all your heroes' attacks on. Clear him to save the last captive and be able to finish the mission. you can also complete the last of the hidden objects if you haven't already on the way north.
- Hidden object (4/4)