Extra Damage

extra damage arcanist skill king arthur knights tale wiki guide

Passive Skill 

The Hero deals 10% more Weapon Damage.

Extra Damage is an Arcanist Skill in King Arthur: Knight's Tale. Active Skills are various actions that are used in combat, an active skill can either used as an offensive tactic to damage and inflict negative status ailments against Enemies or it can also be used to support yourself and your allies such as recovering HP or providing buffs and different effects. Passive Skills, on the other hand, grant permanent buffs and effects to the hero's stats and overall performance.

 

Extra Damage Information

 

Extra Damage List of Masteries

  • This passive skill does not have any Masteries.

 

How to Unlock Extra Damage

To find the skills, click on the portrait of the Hero (Character) in the World Map.

  • This skill requires 2 SP (Skill Points) for it to be unlocked.
  • Extra Damage is a skill that can be found under the Heroes: Sir Ector

 

Extra Damage Notes & Tips

  • Extra Damage King Arthur: Knight's Tale Notes, tips, and other trivia.

 

 

King Arthur: Knight's Tale Arcanist Skills
Blood Hex  ♦  Death Hex  ♦  Desecrated Ground  ♦  Falling Star  ♦  Fire Blast  ♦  Fire Bolt  ♦  Fire Drake  ♦  Fog  ♦  Force Bolt  ♦  Force Cleave  ♦  Glacial Strike  ♦  Ice Bolt  ♦  Ice Thorns  ♦  Illusion  ♦  Lightning Strike  ♦  Long Reach  ♦  Magical Armour  ♦  Master Alchemist  ♦  Master of Hexes  ♦  Mind Fog  ♦  Potent Hex  ♦  Raven Swarm  ♦  Slowing Hex  ♦  Terror Wings  ♦  Wall of Flame



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